Blend Shapes Final v2

Blend Shapes Final v2

I was given the assignment to use blend shapes within maya to make something deform. I chose to use a water like drop hitting a metallic and reflective surface to show the surface tension of the water like drop. I plan on using this animation in part or in whole as a basis for the ‘creation’ or sprouting of my samurai character.

Enjoy the show. ;)

Video Link



No Comments »

No comments yet.

RSS feed for comments on this post. TrackBack URL

Leave a comment

You must be logged in to post a comment.