Posted by Anthony E. Kosky in
CG Animation on 09 30th, 2009 |
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Blend Shapes Final v2
I was given the assignment to use blend shapes within maya to make something deform. I chose to use a water like drop hitting a metallic and reflective surface to show the surface tension of the water like drop. I plan on using this animation in part or in whole as a basis for the ‘creation’...