
Well, I am no longer required to be working on the samurai character, but I find myself compelled to finish she/him/ it, the character really doesn’t have a gender as it is more elemental than anything.
Anyway, I’ve started to work on water arm concepts for its left arm within RealFlow. I must say, that is [...]
This week has been something of a depressing week. I’ve used most of my time this week trying to figure out why Zbrush was doing weird stuff with the geometry when I subdivide. This process can be seen in my images, s4f1 – f4 .jpgs.
This week, F3 has the original geometry that I was working [...]