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	<title>Comments on: Design for Media Project 5 Step 4 &#8211; Production (Update 1)</title>
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	<link>http://anthonyekosky.info/blog/2009/04/07/design-for-media-project-5-step-4-production-update-1/</link>
	<description>Artistic blog for an eternal art student.</description>
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		<title>By: Kylie Batt</title>
		<link>http://anthonyekosky.info/blog/2009/04/07/design-for-media-project-5-step-4-production-update-1/comment-page-1/#comment-24</link>
		<dc:creator>Kylie Batt</dc:creator>
		<pubDate>Mon, 03 May 2010 15:06:46 +0000</pubDate>
		<guid isPermaLink="false">http://anthonyekosky.info/blog/?p=127#comment-24</guid>
		<description>&lt;strong&gt;и мне...........&lt;/strong&gt;

&lt;a href=&quot;http://human-research-system.ru/?p=1212&quot; rel=&quot;nofollow&quot;&gt; &lt;/a&gt; Well, I&#8217;ve modified my initial model a bit more to give it more of a warrior look and not so much of a child&#8217;s toy feel.....</description>
		<content:encoded><![CDATA[<p><strong>и мне&#8230;&#8230;&#8230;..</strong></p>
<p><a href="http://human-research-system.ru/?p=1212" rel="nofollow"> </a> Well, I&#8217;ve modified my initial model a bit more to give it more of a warrior look and not so much of a child&#8217;s toy feel&#8230;..</p>
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		<title>By: pmatthews</title>
		<link>http://anthonyekosky.info/blog/2009/04/07/design-for-media-project-5-step-4-production-update-1/comment-page-1/#comment-9</link>
		<dc:creator>pmatthews</dc:creator>
		<pubDate>Wed, 08 Apr 2009 14:01:34 +0000</pubDate>
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		<description>I like where your character is going.  One tip on the shape of your character.  You said that you referenced the hulk and juggernaut.  To me, the one thing that stands out about those characters are thier waists.  They have huge upper bodies and tree trunk legs, but thier wiast is relatively small and skinny compared to the rest of thier body.  I don&#039;t quite get that feeling with your character.  It may be the armor that you have around his waist that is throwing me off.  Just thought it might be worth exploring.</description>
		<content:encoded><![CDATA[<p>I like where your character is going.  One tip on the shape of your character.  You said that you referenced the hulk and juggernaut.  To me, the one thing that stands out about those characters are thier waists.  They have huge upper bodies and tree trunk legs, but thier wiast is relatively small and skinny compared to the rest of thier body.  I don&#8217;t quite get that feeling with your character.  It may be the armor that you have around his waist that is throwing me off.  Just thought it might be worth exploring.</p>
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		<title>By: cbelland</title>
		<link>http://anthonyekosky.info/blog/2009/04/07/design-for-media-project-5-step-4-production-update-1/comment-page-1/#comment-8</link>
		<dc:creator>cbelland</dc:creator>
		<pubDate>Wed, 08 Apr 2009 13:15:24 +0000</pubDate>
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		<description>I can definitely see the homage to the comic book characters--the feet do look better. Next step: the legs and the torso feel like they originated from a cube. Vary the silhouette so that a curved form is always opposite a straight form (just like in Hayakawa&#039;s classes). 
Good up-keep with the UVs (I promise they will get faster).</description>
		<content:encoded><![CDATA[<p>I can definitely see the homage to the comic book characters&#8211;the feet do look better. Next step: the legs and the torso feel like they originated from a cube. Vary the silhouette so that a curved form is always opposite a straight form (just like in Hayakawa&#8217;s classes).<br />
Good up-keep with the UVs (I promise they will get faster).</p>
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