I did a lot of work on the helmet. Although about 4 hours were lost because I forgot to uncheck the smart divide – in order to keep the hard edges for the seams on my objects. – Once it’s divided the mesh changes and it’s almost impossible to get the vertices back together. It [...]
Well I’ve added more detail to the samurai. I’m happy with the way it’s shaping up. I like working on the rock / earth elemental arm – it’s very organic – unlike the rigid armor.
I checked out the link that for the iShowU, It looks like it’s going to work. Hopefully I’ll get it working [...]
I finally made it into Zbrush. Only to find out that my version on my Mac doesn’t support exporting to a video. That would’ve been nice to know 2 hours ago. Anyway – Moving on. – I updated the legs, they are not as square, I think you (the viewer) should be starting to get [...]
Well, I’ve modified my initial model a bit more to give it more of a warrior look and not so much of a child’s toy feel. I referenced Juggernaught and Incredible Hulk for the proportions on the upper body, I didn’t want the bottom part of the body to be quite as large as they [...]