What do you, the audience think about my character design proposition? A Samurai with elemental arms, earth on his right and water on his left.
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I look forward to reading the comments, thank you for your input and time.
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What do you think of my character design?
Total Voters: 14
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I really like this concept. Although I can’t stop thinking about the technical challenge of having a 3d character with an arm of water. It looks like you’re going for free-flowing water and dynamic look. In my mind this would be extremely hard to create well especially if you plan to animate. I would say the way to go would be model an arm and then apply some kind of clear water shader to it. If you’re set on realistic looking, flowing water I would check out the “Realflow” software. It took me like 8 hours just to get some green stuff to pour into a cup.
I can see this project coming to life in z-brush. It would be awesome to add the super fine details of the armor in zbrush. I have tons of video tutorials if you want to learn this software, just let me know.