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Blend Shapes Final v2
Blend Shapes Final v2...
I was given the assignment to use blend shapes within maya to make something deform. I chose to use a water like drop hitting a metallic and reflective surface to show the surface tension of the water like drop. I plan on using this animation in part or in whole as a basis for the ‘creation’ or sprouting of my samurai character. Enjoy the show. Video Link
Samurai Character Water Arm Test - 01
Samurai Character Water Ar...
Well, I am no longer required to be working on the samurai character, but I find myself compelled to finish she/him/ it, the character really doesn’t have a gender as it is more elemental than anything. Anyway, I’ve started to work on water arm concepts for its left arm within RealFlow. I must say, that is quite a piece of simulation software, I am amazed at the control and detail that...
Design for Media Project 5 Step 4 - Production (Update 5)
Design for Media Project 5...
This week has been something of a depressing week. I’ve used most of my time this week trying to figure out why Zbrush was doing weird stuff with the geometry when I subdivide. This process can be seen in my images, s4f1 - f4 .jpgs. This week, F3 has the original geometry that I was working through the divide levels as normal - as I’m coming to understand how everything works, then F4 happens…...
Design for Media Project 5 Step 4 - Production (Update 4)
Design for Media Project 5...
I did a lot of work on the helmet. Although about 4 hours were lost because I forgot to uncheck the smart divide - in order to keep the hard edges for the seams on my objects. - Once it’s divided the mesh changes and it’s almost impossible to get the vertices back together. It basically creates a separation between the different parts, like unzipping a zipper, which is definitely undesirable....
Design for Media Project 5 Step 4 - Production (Update 3)
Design for Media Project 5...
Well I’ve added more detail to the samurai. I’m happy with the way it’s shaping up. I like working on the rock / earth elemental arm - it’s very organic - unlike the rigid armor. I checked out the link that for the iShowU, It looks like it’s going to work. Hopefully I’ll get it working for the next time around. I like the concept of using a poem, or sentence for...
Design for Media Project 5 Step 4 - Production (Update 2)
Design for Media Project 5...
I finally made it into Zbrush. Only to find out that my version on my Mac doesn’t support exporting to a video. That would’ve been nice to know 2 hours ago. Anyway - Moving on. - I updated the legs, they are not as square, I think you (the viewer) should be starting to get a good idea of the mass of the character and what kind of details you should expect. These are early in the detailing...
Design for Media Project 5 Step 4 - Production (Update 1)
Design for Media Project 5...
Well, I’ve modified my initial model a bit more to give it more of a warrior look and not so much of a child’s toy feel. I referenced Juggernaught and Incredible Hulk for the proportions on the upper body, I didn’t want the bottom part of the body to be quite as large as they are pretty minor as my design goes. I updated the UV’s, I wish that I would’ve just done them...
Design 4 Media Project 5 Step 4 - Production
Design 4 Media Project 5 S...
I’ve started to actually build the character. I’ve updated my project gallery below. Please take a look and let me know what you think. I’m just about to start using Zbrush to build my character and add the elements that will define his characteristics. I am looking for a nice japanese ‘guardian’ like name, I’ve not found anything that strikes me, Any ideas? Stay...
Design 4 Media Project 5 Step 3 - Judge
Design 4 Media Project 5 S...
What do you, the audience think about my character design proposition? A Samurai with elemental arms, earth on his right and water on his left. Please see the images below for references, please vote and comment as necessary. I look forward to reading the comments, thank you for your input and time. Click the images below to view larger. What...
Design 4 Media Project 5 Step 2 Updated
Design 4 Media Project 5 S...
Ok, So this is my complete designer stage. From the beginning of this process of concept to model, I knew that I was not going to actually need a color palette because I am just going to be modeling and detailing this character. Texturing and coloring will be later. However, I do understand the complete necessity for that thought process during this stage, it helps to understand what the character...

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